Saved Template
Class: Rogue
Level: 60
Assassination Talents (30 points)
Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.
Malice - 5/5 points
Increases your critical strike chance by 5%.
Ruthlessness - 3/3 points
Gives your finishing moves a 60% chance to add a combo point to your target.
Relentless Strikes - 1/1 point
Your finishing moves have a 20% chance per combo point to restore 25 energy.
Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike,
Gouge, Backstab, Ghostly Strike, or Hemorrhage abilities by 30%.
Vile Poisons - 5/5 points
Increases the damage dealt by your poisons by 15%.
Improved Instant Poison - 2/5 points
Increases the chance to apply Instant Poison to your target by 4%.
Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
Seal Fate - 5/5 points
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
Combat Talents (21 points)
Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.
Lightning Reflexes - 3/5 points
Increases your Dodge chance by 3%.
Deflection - 5/5 points
Increases your Parry chance by 5%.
Precision - 3/5 points
Increases your chance to hit with melee weapons by 3%.
Riposte - 1/1 point
A strike that becomes active after parrying an opponent's attack. This
attack deals 150% weapon damage and disarms the target for 6 seconds.
Improved Evasion - 1/2 point
Increases the effect duration of your Evasion ability by 2 seconds.
Dagger Specialization - 5/5 points
Increases your chance to get a critical strike with Daggers by 5%.
Improved Kick - 1/2 point
Gives your Kick ability a 50% chance to silence the target for 2 seconds.
Subtlety Talents (0 points)
None