Arms Talents (15 points)
Deflection - 5/5 points
Increases your Parry chance by 5%.
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Tactical Mastery - 2/5 points
You retain up to 10 of your rage points when you change stances.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Fury Talents (5 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Protection Talents (31 points)
Shield Specialization - 5/5 points
Increases your chance to block attacks with a shield by 5%.
Toughness - 5/5 points
Increases your armor value from items by 10%.
Iron Will - 5/5 points
Increases your chance to resist stun and charm effects by 15%.
Improved Shield Block - 1/3 point
Allows your Shield Block ability to block an additional attack, and increases the duration by 0.5 seconds.
Improved Revenge - 3/3 points
Gives your Revenge ability a 40% chance to stun the target for 3 seconds.
Improved Sunder Armor - 3/3 points
Increases the armor reduction of your Sunder Armor by 30%.
Concussion Blow - 1/1 point
A brutal strike that deals weapon damage and stuns the opponent for 5 seconds.
Improved Shield Bash - 2/2 points
Gives your Shield Bash ability a 100% chance to silence the target for 3 seconds.
One-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with one-handed melee weapons by 5%.
Shield Discipline - 1/1 point
While active, increases the amount of damage absorbed by your shield by
50% and increases the damage done by your Shield Bash ability by 200%.
Lasts 20 seconds.